{{<quote text=I have not failed. I've just found 10,000 ways that won't work.
author=“Thomas A. Edison” >}}
Create an environment where experimenting with new ideas or practising skills becomes less intimidating. This fosters faster and less stressful learning, potentially adding an element of enjoyment.
The following factors support effective application of the practice:
The following factors prevent effective application of the practice:
Situation: You have learned of a novel framework or technology that you would like to try out. You are not sure if it will be useful for your current project, but you are interested in learning more about it.
Possible outcome: You decide to not use the new technology for your current project, but you (and your colleagues) have learned something new.
This is somewhat counter-intuitive, but it is a real thing. If you are trying to learn something, and there is an expert present, you (or your organization) will be tempted to ask them to pick up the work. Reliance on skilled individuals can be detrimental to your growth, as it results in learning how to ask the expert for help, rather than refining your own skills. This is not a bad thing, but it is not what you set out to do. ↩︎
From a business perspective, illustrating and capturing the results of your experimentation is what differentiates “experimentation” from “just messing around”. ↩︎